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	<title>GPGPU &#187; Tag: Talks :: GPGPU.org</title>
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	<description>General-Purpose Computation on Graphics Hardware</description>
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		<title>The Need for Speed Seminar Series: David Kirk Keynote</title>
		<link>http://gpgpu.org/2009/02/03/the-need-for-speed-seminar-series-david-kirk-keynote</link>
		<comments>http://gpgpu.org/2009/02/03/the-need-for-speed-seminar-series-david-kirk-keynote#comments</comments>
		<pubDate>Tue, 03 Feb 2009 09:53:58 +0000</pubDate>
		<dc:creator>dom</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Press]]></category>
		<category><![CDATA[Talks]]></category>

		<guid isPermaLink="false">http://www.gpgpu.org/newgpgpu/?p=1127</guid>
		<description><![CDATA[The University of Illinois at Urbana-Champaign is launching a 13-week seminar series that will focus on emerging applications for parallel computing. The Need for Speed Seminar Series will feature world-class applications experts and researchers who will discuss what increased computing performance means for their fields. The series will bring together hardware engineers and software developers [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>The University of Illinois at Urbana-Champaign is launching a 13-week seminar series that will focus on emerging applications for parallel computing. The Need for Speed Seminar Series will feature world-class applications experts and researchers who will discuss what increased computing performance means for their fields. The series will bring together hardware engineers and software developers who require parallel processing to create faster and superior applications. Speakers will help forecast breakthroughs enabled by the rapid advances in computing performance per dollar, performance per watt, or storage capacity provided by Moore&#8217;s Law.</p>
<p>David Kirk, NVIDIA Fellow, will kick off the series with a special keynote on January 28. Following that, the Need for Speed series will be held at 4pm CT every Wednesday until April 29 at the UI&#8217;s Coordinated Science Laboratory. Seminars will also stream live over the internet and speakers will take questions from both in-house and online audience members. To learn more about the series, or to view the live seminars, please visit <a href="http://www.parallel.illinois.edu/seminars/speed/index.html" target="_blank">the Need for Speed seminar web page</a>.</p></blockquote>
<p>(Editor&#8217;s Note: this news was submitted after the talk occurred.)</p>
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		<title>AstroGPU 2007 Presentations Posted</title>
		<link>http://gpgpu.org/2008/01/14/astrogpu-2007-presentations-posted</link>
		<comments>http://gpgpu.org/2008/01/14/astrogpu-2007-presentations-posted#comments</comments>
		<pubDate>Mon, 14 Jan 2008 05:52:28 +0000</pubDate>
		<dc:creator>Mark Harris</dc:creator>
				<category><![CDATA[Developer Resources]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Conferences]]></category>
		<category><![CDATA[Talks]]></category>
		<category><![CDATA[Tutorials & Courses]]></category>

		<guid isPermaLink="false">http://gpgpu.site/?p=309</guid>
		<description><![CDATA[Slides from the 2007 AstroGPU conference, held at the Institute for Advanced Study in Princeton last November, have been posted to the AstroGPU Website.]]></description>
			<content:encoded><![CDATA[<p>Slides from the 2007 AstroGPU conference, held at the Institute for Advanced Study in Princeton last November, have been posted to <a href="http://astrogpu.org/" title="AstroGPU 2007" target="_blank">the AstroGPU Website.</a></p>
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		<title>Fred Brooks calls GPGPU &#8220;&#8230;one of the most exciting areas in Computer Architecture today&#8221;</title>
		<link>http://gpgpu.org/2005/01/05/fred-brooks-calls-gpgpu-one-of-the-most-exciting-areas-in-computer-architecture-today</link>
		<comments>http://gpgpu.org/2005/01/05/fred-brooks-calls-gpgpu-one-of-the-most-exciting-areas-in-computer-architecture-today#comments</comments>
		<pubDate>Wed, 05 Jan 2005 16:31:00 +0000</pubDate>
		<dc:creator>Mark Harris</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[Talks]]></category>

		<guid isPermaLink="false">http://www.gpgpu.org/cgi-bin/blosxom.cgi/Miscellaneous/brooksEMAward.html</guid>
		<description><![CDATA[UNC&#8217;s Professor Frederick P. Brooks, Jr., who coined the term &#8220;Computer Architecture&#8221;, received the 2005 ACM/IEEE Computer Society Eckert-Mauchly Award for outstanding contributions to the field of computer and digital systems architecture. In his award acceptance speech, Dr. Brooks stated that GPUs are &#8220;&#8230;very powerful scientific computers installed in many homes&#8230; I think exploring that [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.cs.unc.edu" title="UNC" target="_blank">UNC&#8217;s</a> <a href="http://www.cs.unc.edu/~brooks" title="Professor Frederick P. Brooks, Jr." target="_blank">Professor Frederick P. Brooks, Jr.</a>, who coined the term &#8220;Computer Architecture&#8221;, received the 2005 ACM/IEEE Computer Society <a href="http://www.computer.org/awards/awdem.htm" title="Eckert-Mauchly Award" target="_blank">Eckert-Mauchly Award</a> for outstanding contributions to the field of computer and digital systems architecture.  In his award acceptance speech, Dr. Brooks stated that GPUs are &#8220;&#8230;very powerful scientific computers installed in many homes&#8230;  I think exploring that design space and its utilization&#8230; is one of the most exciting areas in computer architecture today.&#8221; (Frederick P. Brooks, Jr.  2005 Eckert-Mauchly Award acceptance speech. <a href="http://www.cs.wisc.edu/~arch/www/brooks.html" title="Streaming Video Links" target="_blank">Streaming Video Links</a>)</p>
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		<title>GPUs: Engines for Future High-Performance Computing</title>
		<link>http://gpgpu.org/2004/10/06/gpus-engines-for-future-high-performance-computing</link>
		<comments>http://gpgpu.org/2004/10/06/gpus-engines-for-future-high-performance-computing#comments</comments>
		<pubDate>Wed, 06 Oct 2004 13:21:00 +0000</pubDate>
		<dc:creator>Mark Harris</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Conferences]]></category>
		<category><![CDATA[Talks]]></category>

		<guid isPermaLink="false">http://www.gpgpu.org/cgi-bin/blosxom.cgi/Conferences/owensHPEC2004.html</guid>
		<description><![CDATA[This talk by John Owens of UC Davis discusses trends in GPU architecture and their current and potential uses for high-performance computing. The invited talk was given at the Eighth Annual Workshop on High-Performance Embedded Computing (HPEC 2004). (GPUs: Engines for Future High-Performance Computing)]]></description>
			<content:encoded><![CDATA[<p>This talk by <a href="http://www.ece.ucdavis.edu/~jowens" title="John Owens" target="_blank">John Owens</a> of UC Davis discusses trends in GPU architecture and their current and potential uses for high-performance computing.  The invited talk was given at the <a href="http://www.ll.mit.edu/HPEC/" title="Eighth Annual Workshop on High-Performance Embedded Computing (HPEC 2004)" target="_blank">Eighth Annual Workshop on High-Performance Embedded Computing (HPEC 2004)</a>. (<a href="http://www.ece.ucdavis.edu/~jowens/talks/owens-hpec04-gpgpu.pdf" target="_blank" title="Owens HPEC 2004 talk">GPUs: Engines for Future High-Performance Computing</a>)</p>
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		<title>GPGPU Talk at GDC 2004</title>
		<link>http://gpgpu.org/2004/03/15/gpgpu-talk-at-gdc-2004</link>
		<comments>http://gpgpu.org/2004/03/15/gpgpu-talk-at-gdc-2004#comments</comments>
		<pubDate>Mon, 15 Mar 2004 12:47:00 +0000</pubDate>
		<dc:creator>Mark Harris</dc:creator>
				<category><![CDATA[Developer Resources]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Conferences]]></category>
		<category><![CDATA[Talks]]></category>
		<category><![CDATA[Tutorials & Courses]]></category>

		<guid isPermaLink="false">http://www.gpgpu.org/cgi-bin/blosxom.cgi/Miscellaneous/Courses/harrisGDC2004.html</guid>
		<description><![CDATA[During the Advanced OpenGL Tutorial at the 2004 Game Developers Conference in San Jose, California, Mark Harris of NVIDIA will give a short talk on GPGPU for games. The OpenGL tutorial will be held Tuesday, March 23 from 10am until 6pm. Slides for this talk, &#8220;GPGPU : Beyond Graphics&#8221;, as well as other talks from [...]]]></description>
			<content:encoded><![CDATA[<p>During the <a href="http://www.cmpevents.com/GDx/a.asp?option=C&amp;V=11&amp;SessID=2088" title="Advanced OpenGL Tutorial" target="_blank">Advanced OpenGL Tutorial</a> at the 2004 <a href="http://www.gdconf.com" title="Game Developers Conference" target="_blank">Game Developers Conference</a> in San Jose, California, Mark Harris of <a href="http://www.nvidia.com" title="NVIDIA" target="_blank">NVIDIA</a> will give a short talk on GPGPU for games.  The OpenGL tutorial will be held Tuesday, March 23 from 10am until 6pm.  Slides for this talk, &#8220;GPGPU : Beyond Graphics&#8221;, as well as other talks from the OpenGL Tutorial are available at <a href="http://developer.nvidia.com/object/gdc_2004_presentations.html" title="GPGPU: Beyond Graphics" target="_blank">this link.</a></p>
]]></content:encoded>
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