CUDPP Users: Please Complete This Survey!

February 11th, 2010

The developers of the CUDPP (CUDA Data-Parallel Primitives) Library request that users (past and current) of the CUDPP Library fill out the CUDPP Survey.  This survey will help the CUDPP Team prioritize new development and support for existing and new features.

GPU Computing

May 25th, 2008

Abstract: “The graphics processing unit (GPU) has become an integral part of today’s mainstream computing systems. Over the past six years, there has been a marked increase in the performance and capabilities of GPUs. The modern GPU is not only a powerful graphics engine but also a highly parallel programmable processor featuring peak arithmetic and memory andwidth that substantially outpaces its CPU counterpart. The GPU’s rapid increase in both programmability and capability has spawned a research community that has successfully mapped a broad range of computationally demanding, complex problems to the GPU. This effort in general-purpose computing on the GPU, also known as GPU computing, has positioned the GPU as a compelling alternative to traditional microprocessors in high-performance computer systems of the future. We describe the background, hardware, and programming model for GPU computing, summarize the state of the art in tools and techniques, and present four GPU computing successes in game physics and computational biophysics that deliver order-of-magnitude performance gains over optimized CPU applications. (J. D. Owens, M. Houston, D. Luebke, S. Green, J. E. Stone, J. C. Phillips, “GPU Computing”, Proceedings of the IEEE, vol.96, no.5, pp.879-899, May 2008)

A (Revised) Survey of General-Purpose Computation on Graphics Hardware

March 6th, 2007

With their upcoming publication in Computer Graphics Forum, Owens et al. have revised their 2005 comprehensive survey of the history and state of the art in GPGPU. It describes, summarizes and analyzes the latest research in mapping general-purpose computation to graphics hardware. The report begins with the technical motivations that underlie general-purpose computation on graphics processors (GPGPU) and describe the hardware and software developments that have led to the recent interest in this field. The authors describe the techniques used in mapping general-purpose computation to graphics hardware, and survey and categorize the latest developments in general-purpose application development on graphics hardware. (A Survey of General-Purpose Computation on Graphics Hardware. John D. Owens, David Luebke, Naga Govindaraju, Mark Harris, Jens Krüger, Aaron E. Lefohn, Timothy J. Purcell, in “Computer Graphics Forum”, Volume 26, number 1, pp 80-113. 2007. To appear.)

A (Revised) Survey of General-Purpose Computation on Graphics Hardware

December 13th, 2006

With their upcoming publication in Computer Graphics Forum, Owens et al. have revised their 2005 comprehensive survey of the history and state of the art in GPGPU. It describes, summarizes and analyzes the latest research in mapping general-purpose computation to graphics hardware. The report begins with the technical motivations that underlie general-purpose computation on graphics processors (GPGPU) and describe the hardware and software developments that have led to the recent interest in this field. The authors describe the techniques used in mapping general-purpose computation to graphics hardware, and survey and categorize the latest developments in general-purpose application development on graphics hardware. (A Survey of General-Purpose Computation on Graphics Hardware. John D. Owens, David Luebke, Naga Govindaraju, Mark Harris, Jens Krüger, Aaron E. Lefohn, Timothy J. Purcell, in “Computer Graphics Forum”, Volume 26, 2007. To appear.)

A Survey of General-Purpose Computation on Graphics Hardware

July 1st, 2005

This new report by Owens et al. is a comprehensive survey of the history and state of the art in GPGPU. It describes, summarizes and analyzes the latest research in mapping general-purpose computation to graphics hardware. The report begins with the technical motivations that underlie general-purpose computation on graphics processors (GPGPU) and describe the hardware and software developments that have led to the recent interest in this field. The authors describe the techniques used in mapping general-purpose computation to graphics hardware, and survey and categorize the latest developments in general-purpose application development on graphics hardware. (A Survey of General-Purpose Computation on Graphics Hardware, by John D. Owens, David Luebke, Naga Govindaraju, Mark Harris, Jens Krüger, Aaron E. Lefohn, Timothy J. Purcell. To appear in proceedings of Eurographics 2005, State of the Art Reports.)