OpenCL CodeBench is a code creation and productivity tools suite designed to accelerate and simplify OpenCL software development. OpenCL CodeBench provides developers with automation tools for host code and unit test bench generation. Kernel code development on OpenCL is accelerated and enhanced through a language aware editor delivering advanced incremental code analysis features. Software Programmers new to OpenCL can choose to be guided through an Eclipse wizard, while the power users can leverage the command line interface with XML-based configuration files. OpenCL CodeBench Beta is now available for Linux and Windows operating systems.
Palix Technologies has introduced a new Computational Fluid Dynamics (CFD) product called ANDSolver that has been designed from the ground up to use Graphics Processing Units (GPUs) for fast and efficient aerodynamic analysis. Although developing and running applications to use multiple CPUs is a well established practice for high performance science and engineering simulations, a newer trend towards using GPUs for computation promises faster results with lower hardware acquisition and operating costs. ANDSolver delivers on that promise with up to a 10x speedup compared to a typical quad core CPU. This level of performance is unique in that it is achieved on unstructured meshes which have traditionally not been considered amenable to GPUs because of the memory access patterns. However, based on an innovative algorithm design to maximize the performance of the NVIDIA CUDA architecture, the ease and flexibility of unstructured meshing can now be used on high-performance, cost-effective GPUs.
A limited number of additional registrants will be accepted prior to our first production release in Q2 2010. More information can be found at http://www.palixtech.com for our current beta testing program.
gDEBugger is an OpenGL Debugger and Profiler. It provides the application behavior information a developer needs to find bugs and to optimize application performance. gDEBugger Linux brings all of gDEBugger’s debugging and profiling abilities to the Linux OpenGL developers’ world. gDEBugger Linux is now available as a final beta version. This version includes all gDEBugger’s features and supports the Linux i386 and x86_64 architectures. gDEBugger Linux official version will be released shortly after Graphic Remedy receive feedback from the field and fix any reported issues. (http://www.gremedy.com/gDEBuggerLinux.php)
According to an article on Extremetech.com , French company GPU-Tech has announced Ecolib, a series of C++ libraries for GPGPU which target both ATI and NVIDIA GPUs. A PDF describing the API is available. Their download page includes demo software with code samples and workstation CPU/GPU benchmarking tools.