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	<title>GPGPU &#187; Tag: Programming Languages :: GPGPU.org</title>
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	<link>http://gpgpu.org</link>
	<description>General-Purpose Computation on Graphics Hardware</description>
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		<title>CUDA 4.1 Released</title>
		<link>http://gpgpu.org/2012/01/26/cuda-4-1</link>
		<comments>http://gpgpu.org/2012/01/26/cuda-4-1#comments</comments>
		<pubDate>Fri, 27 Jan 2012 04:06:55 +0000</pubDate>
		<dc:creator>Mark Harris</dc:creator>
				<category><![CDATA[Developer Resources]]></category>
		<category><![CDATA[Compilers]]></category>
		<category><![CDATA[Debugging]]></category>
		<category><![CDATA[NVIDIA CUDA]]></category>
		<category><![CDATA[Profiling]]></category>
		<category><![CDATA[Programming Languages]]></category>

		<guid isPermaLink="false">http://gpgpu.org/?p=4422</guid>
		<description><![CDATA[Today NVIDIA released CUDA 4.1, including a new CUDA Toolkit, SDK, Visual Profiler, Parallel Nsight IDE and NVIDIA device driver. CUDA 4.1 makes it easier to accelerate scientific research with GPUs with key features including a redesigned Visual Profiler with automated performance analysis and expert guidance; a new LLVM-based compiler that generates up to 10% faster [...]]]></description>
			<content:encoded><![CDATA[<p>Today NVIDIA released <a href="http://www.developer.nvidia.com/cuda-toolkit-41" target="_blank">CUDA 4.1</a>, including a new CUDA Toolkit, SDK, Visual Profiler, Parallel Nsight IDE and NVIDIA device driver.</p>
<p>CUDA 4.1 makes it easier to accelerate scientific research with GPUs with key features including</p>
<ul>
<li>a redesigned Visual Profiler with automated performance analysis and expert guidance;</li>
<li>a new LLVM-based compiler that generates up to 10% faster code; and</li>
<li>1000+ new imaging and signal processing functions in the NPP library.</li>
</ul>
<p>The CuSparse library included with CUDA 4.1 has a new tridiagonal solver and 2x faster sparse matrix-vector multiplication using the ELL hybrid format, and the CuRand library included with CUDA 4.1 has two new random number generators. <span id="more-4422"></span> The CUDA 4.1 toolkit also brings some great improvements to its debugging and performance analysis tools.</p>
<p>Sign up for a webinar to learn more about all the new features &amp; high performance GPU-accelerated libraries!</p>
<p>CUDA 4.1 Toolkit 4.1 Feature Overview Webinar</p>
<ul>
<li><a href="https://www2.gotomeeting.com/register/955690146" target="_blank">For Europe and The Americas: 10am (PST), Wednesday, Feb 1</a></li>
<li><a href="  https://www2.gotomeeting.com/register/187844386" target="_blank">For Asia-Pacific and India:  10am (IST) Friday, Feb 3</a></li>
</ul>
<p>&nbsp;</p>
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		<item>
		<title>FortranCL: An OpenCL interface for Fortran 90</title>
		<link>http://gpgpu.org/2011/12/30/fortrancl</link>
		<comments>http://gpgpu.org/2011/12/30/fortrancl#comments</comments>
		<pubDate>Fri, 30 Dec 2011 08:55:20 +0000</pubDate>
		<dc:creator>dom</dc:creator>
				<category><![CDATA[Developer Resources]]></category>
		<category><![CDATA[Fortran]]></category>
		<category><![CDATA[Libraries]]></category>
		<category><![CDATA[OpenCL]]></category>
		<category><![CDATA[Programming Languages]]></category>

		<guid isPermaLink="false">http://gpgpu.org/?p=4320</guid>
		<description><![CDATA[FortranCL is an interface to OpenCL from Fortran90 programs, and it is distributed under the LGPL free software license. It allows Fortran programmer to directly execute code on GPUs or other massively parallel processors. The interface is designed to be as close to the C OpenCL interface as possible, and it is written in native [...]]]></description>
			<content:encoded><![CDATA[<p>FortranCL is an interface to OpenCL from Fortran90 programs, and it is distributed under the LGPL free software license. It allows Fortran programmer to directly execute code on GPUs or other massively parallel processors. The interface is designed to be as close to the C OpenCL interface as possible, and it is written in native Fortran 90 with type checking. FortranCL is not complete yet, but it includes enough subroutines to write GPU accelerated code in Fortran. More information: <a title="link to googlecode" href="http://code.google.com/p/fortrancl/" target="_blank">http://code.google.com/p/fortrancl/</a></p>
]]></content:encoded>
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		<item>
		<title>Microsoft Announces C++ AMP</title>
		<link>http://gpgpu.org/2011/06/26/microsoft-announces-c-amp</link>
		<comments>http://gpgpu.org/2011/06/26/microsoft-announces-c-amp#comments</comments>
		<pubDate>Sun, 26 Jun 2011 23:29:58 +0000</pubDate>
		<dc:creator>dom</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Developer Resources]]></category>
		<category><![CDATA[Compilers]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Programming Languages]]></category>

		<guid isPermaLink="false">http://gpgpu.org/?p=3703</guid>
		<description><![CDATA[Microsoft has announced that the next version of Visual Studio will contain technology labeled C++ Accelerated Massive Parallelism (C++ AMP) to enable C++ developers to take advantage of the GPU for computation purposes. More information is available in the MSDN blog posts here and here.]]></description>
			<content:encoded><![CDATA[<p>Microsoft has announced that the next version of Visual Studio will contain technology labeled C++ Accelerated Massive Parallelism (C++ AMP) to enable C++ developers to take advantage of the GPU for computation purposes. More information is available in the MSDN blog posts <a href="http://blogs.msdn.com/b/vcblog/archive/2011/06/15/introducing-amp.aspx" target="_blank">here</a> and <a href="http://blogs.msdn.com/b/somasegar/archive/2011/06/15/targeting-heterogeneity-with-c-amp-and-ppl.aspx" target="_blank">here</a>.</p>
]]></content:encoded>
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		<title>Intel announces a high-performance SPMD compiler for the CPU</title>
		<link>http://gpgpu.org/2011/06/26/intel-ispc-release</link>
		<comments>http://gpgpu.org/2011/06/26/intel-ispc-release#comments</comments>
		<pubDate>Sun, 26 Jun 2011 23:25:47 +0000</pubDate>
		<dc:creator>dom</dc:creator>
				<category><![CDATA[Developer Resources]]></category>
		<category><![CDATA[Compilers]]></category>
		<category><![CDATA[Intel]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[Programming Languages]]></category>
		<category><![CDATA[SPMD]]></category>

		<guid isPermaLink="false">http://gpgpu.org/?p=3682</guid>
		<description><![CDATA[Intel has announced ispc, The Intel SPMD Program Compiler, now available in source and binary form from http://ispc.github.com. ispc is a new compiler for &#8220;single program, multiple data&#8221; (SPMD) programs; the same model that is used for (GP)GPU programming, but here targeted to CPUs. ispc compiles a C-based SPMD programming language to run on the [...]]]></description>
			<content:encoded><![CDATA[<p>Intel has announced ispc, The Intel SPMD Program Compiler, now available in source and binary form from <a href="http://ispc.github.com" target="_blank">http://ispc.github.com</a>.</p>
<p>ispc is a new compiler for &#8220;single program, multiple data&#8221; (SPMD) programs; the same model that is used for (GP)GPU programming, but here targeted to CPUs. ispc compiles a C-based SPMD programming language to run on the SIMD units of CPUs; it frequently provides a a 3x or more speedup on CPUs with 4-wide SSE units, without any of the difficulty of writing intrinsics code. There were a few principles and goals behind the design of ispc:</p>
<ul>
<li>To build a small C-like language that would deliver excellent performance to performance-oriented programmers who want to run SPMD programs on the CPU.</li>
<li>To provide a thin abstraction layer between the programmer and the hardware—in particular, to have an execution and data model where the programmer can cleanly reason about the mapping of their source program to compiled assembly language and the underlying hardware.</li>
<li>To make it possible to harness the computational power of the SIMD vector units without the extremely low-programmer-productivity activity of directly writing intrinsics.</li>
<li>To explore opportunities from close coupling between C/C++ application code and SPMD ispc code running on the same processor—to have lightweight function calls between the two languages, to share data directly via pointers without copying or reformatting, and so forth.</li>
</ul>
<p>ispc is an open source compiler with a BSD license. It uses the LLVM Compiler Infrastructure for back-end code generation and optimization and is hosted on github. It supports Windows, Mac, and Linux, with both x86 and x86-64 targets. It currently supports the SSE2 and SSE4 instruction sets, though support for AVX should be available soon.</p>
]]></content:encoded>
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		<item>
		<title>SGC Ruby CUDA 0.1.0 Release</title>
		<link>http://gpgpu.org/2011/05/04/sgc-ruby-cuda-0-1-0-release</link>
		<comments>http://gpgpu.org/2011/05/04/sgc-ruby-cuda-0-1-0-release#comments</comments>
		<pubDate>Wed, 04 May 2011 10:16:10 +0000</pubDate>
		<dc:creator>dom</dc:creator>
				<category><![CDATA[Developer Resources]]></category>
		<category><![CDATA[NVIDIA CUDA]]></category>
		<category><![CDATA[Programming Languages]]></category>
		<category><![CDATA[Ruby]]></category>

		<guid isPermaLink="false">http://gpgpu.org/?p=3531</guid>
		<description><![CDATA[SGC Ruby CUDA has been heavily updated. It is now available from the standard Ruby Gems repository. Updates include: Basic CUDA Driver and Runtime API support on CUDA 4.0rc2 with unit tests. Object-Oriented API. Exception classes for CUDA errors. Support for Linux and Mac OSX platforms. Documented with YARD. See http://blog.speedgocomputing.com/2011/04/first-release-of-sgc-ruby-cuda.html for more details.]]></description>
			<content:encoded><![CDATA[<p>SGC Ruby CUDA has been heavily updated. It is now available from the standard Ruby Gems repository. Updates include:</p>
<ul>
<li>Basic CUDA Driver and Runtime API support on CUDA 4.0rc2 with unit tests.</li>
<li>Object-Oriented API.</li>
<li>Exception classes for CUDA errors.</li>
<li>Support for Linux and Mac OSX platforms.</li>
<li>Documented with YARD.</li>
</ul>
<p>See <a href="http://blog.speedgocomputing.com/2011/04/first-release-of-sgc-ruby-cuda.html" target="_blank">http://blog.speedgocomputing.com/2011/04/first-release-of-sgc-ruby-cuda.html</a> for more details.</p>
]]></content:encoded>
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		<item>
		<title>CUDA 4.0 Release Aims to Make Parallel Programming Easier</title>
		<link>http://gpgpu.org/2011/03/01/cuda-4-0-release</link>
		<comments>http://gpgpu.org/2011/03/01/cuda-4-0-release#comments</comments>
		<pubDate>Tue, 01 Mar 2011 07:55:01 +0000</pubDate>
		<dc:creator>Mark Harris</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Developer Resources]]></category>
		<category><![CDATA[Press]]></category>
		<category><![CDATA[High-Performance Computing]]></category>
		<category><![CDATA[Multi-GPU]]></category>
		<category><![CDATA[NVIDIA CUDA]]></category>
		<category><![CDATA[Parallel Algorithms]]></category>
		<category><![CDATA[Parallel Computing]]></category>
		<category><![CDATA[Programming Languages]]></category>
		<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://gpgpu.org/?p=3309</guid>
		<description><![CDATA[Today NVIDIA announced the upcoming 4.0 release of CUDA.  While most of the major CUDA releases accompanied a new GPU architecture, 4.0 is a software-only release, but that doesn&#8217;t mean there aren&#8217;t a lot of new features.  With this release, NVIDIA is aiming to lower the barrier to entry to parallel programming on GPUs, with [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://gpgpu.org/wp/wp-content/uploads/2011/01/NVLogo_2D-e1298965986472.jpg"><img class="alignright size-full wp-image-3194" title="NVLogo_2D" src="http://gpgpu.org/wp/wp-content/uploads/2011/01/NVLogo_2D-e1298965986472.jpg" alt="" width="150" height="111" /></a>Today NVIDIA announced the upcoming 4.0 release of CUDA.  While most of the major CUDA releases accompanied a new GPU architecture, 4.0 is a software-only release, but that doesn&#8217;t mean there aren&#8217;t a lot of new features.  With this release, NVIDIA is aiming to lower the barrier to entry to parallel programming on GPUs, with new features including easier multi-GPU programming, a unified virtual memory address space, the powerful Thrust C++ template library, and automatic performance analysis in the Visual Profiler tool.  Full details follow in the quoted press release below.</p>
<p><span id="more-3309"></span></p>
<blockquote><p>SANTA CLARA, CA &#8212; (Marketwire) &#8212; 02/28/2011 &#8211; NVIDIA today announced the latest version of the NVIDIA® CUDA® Toolkit for developing parallel applications using NVIDIA GPUs.</p>
<p>The NVIDIA CUDA 4.0 Toolkit was designed to make parallel programming easier, and enable more developers to port their applications to GPUs. This has resulted in three main features:</p>
<ul>
<li>NVIDIA GPUDirect™ 2.0 Technology &#8211; Offers support for peer-to-peer communication among GPUs within a single server or workstation. This enables easier and faster multi-GPU programming and application performance.</li>
<li>Unified Virtual Addressing (UVA) &#8211; Provides a single merged-memory address space for the main system memory and the GPU memories, enabling quicker and easier parallel programming.</li>
<li>Thrust C++ Template Performance Primitives Libraries &#8211; Provides a collection of powerful open source C++ parallel algorithms and data structures that ease programming for C++ developers. With Thrust, routines such as parallel sorting are 5X to 100X faster than with Standard Template Library (STL) and Threading Building Blocks (TBB).</li>
</ul>
<p>&#8220;Unified virtual addressing and faster GPU-to-GPU communication makes it easier for developers to take advantage of the parallel computing capability of GPUs,&#8221; said John Stone, senior research programmer, University of Illinois, Urbana-Champaign.</p>
<p>&#8220;Having access to GPU computing through the standard template interface greatly increases productivity for a wide range of tasks, from simple cashflow generation to complex computations with Libor market models, variable annuities or CVA adjustments,&#8221; said Peter Decrem, director of Rates Products at Quantifi. &#8221;The Thrust C++ library has lowered the barrier of entry significantly by taking care of low-level functionality like memory access and allocation, allowing the financial engineer to focus on algorithm development in a GPU-enhanced environment.&#8221;</p>
<p>The CUDA 4.0 architecture release includes a number of other key features and capabilities, including:</p>
<ul>
<li>MPI Integration with CUDA Applications &#8211; Modified MPI implementations automatically move data from and to the GPU memory over Infiniband when an application does an MPI send or receive call.</li>
<li>Multi-thread Sharing of GPUs &#8211; Multiple CPU host threads can share contexts on a single GPU, making it easier to share a single GPU by multi-threaded applications.</li>
<li>Multi-GPU Sharing by Single CPU Thread &#8211; A single CPU host thread can access all GPUs in a system. Developers can easily coordinate work across multiple GPUs for tasks such as &#8220;halo&#8221; exchange in applications.</li>
<li>New NPP Image and Computer Vision Library &#8211; A rich set of image transformation operations that enable rapid development of imaging and computer vision applications.</li>
<li>New and Improved Capabilities
<ul>
<li>Auto performance analysis in the Visual Profiler</li>
<li>New features in cuda-gdb and added support for MacOS</li>
<li>Added support for C++ features like new/delete and virtual functions</li>
<li>New GPU binary disassembler</li>
</ul>
</li>
</ul>
<p>A release candidate of CUDA Toolkit 4.0 will be available free of charge beginning March 4, 2011, by enrolling in the CUDA Registered Developer Program at: <a href="http://www.nvidia.com/paralleldeveloper" target="_blank">www.nvidia.com/paralleldeveloper</a>. The CUDA Registered Developer Program provides a wealth of tools, resources, and information for parallel application developers to maximize the potential of CUDA.</p>
<p>For more information on the features and capabilities of the CUDA Toolkit and on GPGPU applications, please visit:<a href="http://www.nvidia.com/cuda" target="_blank">www.nvidia.com/cuda</a>.</p></blockquote>
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		<title>MOSIX Virtual OpenCL (VCL) Cluster Platform</title>
		<link>http://gpgpu.org/2010/12/27/mosix-virtual-opencl-1-0</link>
		<comments>http://gpgpu.org/2010/12/27/mosix-virtual-opencl-1-0#comments</comments>
		<pubDate>Mon, 27 Dec 2010 07:28:18 +0000</pubDate>
		<dc:creator>dom</dc:creator>
				<category><![CDATA[Developer Resources]]></category>
		<category><![CDATA[Libraries]]></category>
		<category><![CDATA[OpenCL]]></category>
		<category><![CDATA[Programming Languages]]></category>

		<guid isPermaLink="false">http://gpgpu.org/?p=3121</guid>
		<description><![CDATA[The MOSIX group announces the release of the MOSIX Virtual OpenCL (VCL) cluster platform version 1.0, which allows OpenCL applications to transparently utilize many GPU devices in clusters. In the VCL run-time environment, all the cluster devices are seen as if they are located in each hosting-node. Applications need not be aware which nodes and [...]]]></description>
			<content:encoded><![CDATA[<p>The MOSIX group announces the release of the MOSIX Virtual OpenCL (VCL) cluster platform version 1.0, which allows OpenCL applications to transparently utilize many GPU devices in clusters. In the VCL run-time environment, all the cluster devices are seen as if they are located in each hosting-node. Applications need not be aware which nodes and devices are available and where the devices are located. VCL benefits OpenCL applications that can use multiple devices concurrently.<span id="more-3121"></span></p>
<p>VCL can be used to build powerful parallel GPU based clusters. Its main features are:</p>
<ul>
<li>Can run unmodified OpenCL 1.1 applications</li>
<li>Applications can utilize cluster-wide GPU devices</li>
<li>Transparent selection of devices</li>
<li>Applications can be started on any hosting-computer, including workstations without GPU devices</li>
<li>Supports multiple applications on the same cluster</li>
<li>Runs on Linux clusters, with or without MOSIX</li>
</ul>
<p>The VCL package can be downloaded from <a href="http://www.mosix.org/txt_vcl.html" target="_blank">http://www.mosix.org/txt_vcl.html</a>.</p>
]]></content:encoded>
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		<title>Announcing GPU.NET from TidePowerd: &#8220;Native&#8221; GPU computing for .NET</title>
		<link>http://gpgpu.org/2010/12/14/gpu-dot-net-from-tidepowerd</link>
		<comments>http://gpgpu.org/2010/12/14/gpu-dot-net-from-tidepowerd#comments</comments>
		<pubDate>Tue, 14 Dec 2010 22:02:24 +0000</pubDate>
		<dc:creator>dom</dc:creator>
				<category><![CDATA[Developer Resources]]></category>
		<category><![CDATA[.NET]]></category>
		<category><![CDATA[NVIDIA CUDA]]></category>
		<category><![CDATA[Programming Languages]]></category>

		<guid isPermaLink="false">http://gpgpu.org/?p=3072</guid>
		<description><![CDATA[The &#8220;Beta 2&#8243; version of GPU.NET, a new product by TidePowerd, has recently been released. It allows developers to write  GPU-based code in C# or other .NET-supported languages. GPU.NET beta is available for public download, and the full documentation and several example projects are available online.]]></description>
			<content:encoded><![CDATA[<p><a href="http://gpgpu.org/wp/wp-content/uploads/2010/12/tidepowerd.png"><img class="alignright size-full wp-image-3075" style="float: right;" title="tidepowerd" src="http://gpgpu.org/wp/wp-content/uploads/2010/12/tidepowerd.png" alt="Tidepowerd Logo" width="96" height="76" /></a>The &#8220;Beta 2&#8243; version of GPU.NET, a new product by TidePowerd, has recently been released. It allows developers to write  GPU-based code in C# or other .NET-supported languages. GPU.NET beta is available for public <a href="http://www.tidepowerd.com/download" target="_blank">download</a>, and the <a href="http://github.com/tidepowerd/GPU.NET-Example-Projects" target="_blank">full documentation</a> and <a href="http://www.tidepowerd.com/support/documentation" target="_blank">several example projects</a> are available online.</p>
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		<title>CUDA Programming with Ruby</title>
		<link>http://gpgpu.org/2010/09/27/cuda-programming-with-ruby</link>
		<comments>http://gpgpu.org/2010/09/27/cuda-programming-with-ruby#comments</comments>
		<pubDate>Mon, 27 Sep 2010 07:14:49 +0000</pubDate>
		<dc:creator>dom</dc:creator>
				<category><![CDATA[Developer Resources]]></category>
		<category><![CDATA[NVIDIA CUDA]]></category>
		<category><![CDATA[Programming Environments]]></category>
		<category><![CDATA[Programming Languages]]></category>
		<category><![CDATA[Ruby]]></category>

		<guid isPermaLink="false">http://gpgpu.org/?p=2783</guid>
		<description><![CDATA[SpeedGo Computing recently announced their development of CUDA bindings for Ruby. Currently, only part of the CUDA Driver API is included. More components such as the CUDA Runtime API will be added to make it as complete as possible. More details as well as sample code can be found in this blog post.]]></description>
			<content:encoded><![CDATA[<p>SpeedGo Computing recently announced their development of CUDA bindings for Ruby. Currently, only part of the CUDA Driver API is included. More components such as the CUDA Runtime API will be added to make it as complete as possible. More details as well as sample code can be found in <a href="http://blog.speedgocomputing.com/2010/09/cuda-programming-with-ruby.html" target="_blank">this blog post</a>.</p>
]]></content:encoded>
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		<title>CLyther 0.1 Beta Released</title>
		<link>http://gpgpu.org/2010/04/25/clyther-0-1-beta-released</link>
		<comments>http://gpgpu.org/2010/04/25/clyther-0-1-beta-released#comments</comments>
		<pubDate>Mon, 26 Apr 2010 02:34:15 +0000</pubDate>
		<dc:creator>Mark Harris</dc:creator>
				<category><![CDATA[Developer Resources]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[OpenCL]]></category>
		<category><![CDATA[Programming Languages]]></category>
		<category><![CDATA[Python]]></category>

		<guid isPermaLink="false">http://gpgpu.org/?p=2254</guid>
		<description><![CDATA[GeoSpin has released the first version of CLyther for beta testing. Please visit the CLyther SourceForge website for more information.  CLyther enables developers to seamlessly write GPGPU code completely in python with no additional syntax. CLyther&#8217;s core driver contains a python compiler to convert Python functions and types to OpenCL during runtime. CLyther currently only [...]]]></description>
			<content:encoded><![CDATA[<p>GeoSpin has released the first version of CLyther for beta testing. Please visit the <a href="http://clyther.sourceforge.net/" target="_blank">CLyther SourceForge website</a> for more information.  CLyther enables developers to seamlessly write GPGPU code completely in python with no additional syntax. CLyther&#8217;s core driver contains a python compiler to convert Python functions and types to OpenCL during runtime.</p>
<p>CLyther currently only supports a subset of the Python language definition but adds many new features to OpenCL such as:</p>
<ul>
<li>OpenCL interface similar to PyOpenCL</li>
<li>Dynamic compilation of OpenCL code at runtime</li>
<li>Fast prototyping of OpenCL code</li>
<li>Create OpenCL code using the Python language definition</li>
<li>Passing functions as arguments to OpenCL kernels</li>
<li>Pure Python emulation mode of kernel functions</li>
</ul>
<p><span id="more-2254"></span>Future features will include the following.</p>
<ul>
<li>Dynamic creation of Device Objects.</li>
<li>Create and define objects in Python to pass to kernel functions.</li>
<li>Support for more python built-in functions and types.</li>
<li>Support for Python iterators.</li>
<li>Fancy indexing of arrays.</li>
<li>CLyther compiler to generate pure C/C++ code</li>
</ul>
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