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	<title>GPGPU &#187; Tag: Parallel Rendering :: GPGPU.org</title>
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	<description>General-Purpose Computation on Graphics Hardware</description>
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		<title>Equalizer 0.9</title>
		<link>http://gpgpu.org/2009/08/17/equalizer-0-9</link>
		<comments>http://gpgpu.org/2009/08/17/equalizer-0-9#comments</comments>
		<pubDate>Mon, 17 Aug 2009 07:56:53 +0000</pubDate>
		<dc:creator>Mark Harris</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Developer Resources]]></category>
		<category><![CDATA[APIs]]></category>
		<category><![CDATA[Parallel Rendering]]></category>

		<guid isPermaLink="false">http://gpgpu.org/?p=1798</guid>
		<description><![CDATA[Equalizer 0.9, a framework for creating and deploying parallel, scalable OpenGL applications, has been released. The most notable new features in this release are: Automatic cross-segment load-balancing for multidisplay installations Dynamic Frame Resolution (DFR) for constant-framerate rendering Compression Plugin API for runtime-loadable image compression engines See the 0.9 release notes on the Equalizer website for a comprehensive list of new [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.equalizergraphics.com/index.html" target="_blank">Equalizer 0.9</a>, a framework for creating and deploying parallel, scalable OpenGL applications, has been released. The most notable new features in this release are:</p>
<ul>
<li>Automatic cross-segment load-balancing for multidisplay installations</li>
<li>Dynamic Frame Resolution (DFR) for constant-framerate rendering</li>
<li>Compression Plugin API for runtime-loadable image compression engines</li>
</ul>
<p>See the <a href="http://www.equalizergraphics.com/documents/RelNotes/RelNotes_0.9.html" target="_blank">0.9 release notes</a> on the Equalizer website for a comprehensive list of new features, enhancements, optimizations and bug. A paperback Equalizer Programming and User Guide is available from <a href="http://www.lulu.com/content/paperback-book/equalizer-09-programming-and-user-guide/7501548" target="_blank">Lulu.com</a>. Commercial support, custom software development and porting services are available from <a href="http://www.eyescale.ch" target="_blank">Eyescale Software GmbH</a>.</p>
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		<title>Equalizer BOF at Eurographics next week</title>
		<link>http://gpgpu.org/2009/03/31/equalizer-bof-at-eurographics-next-week</link>
		<comments>http://gpgpu.org/2009/03/31/equalizer-bof-at-eurographics-next-week#comments</comments>
		<pubDate>Tue, 31 Mar 2009 06:17:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Developer Resources]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Meetings]]></category>
		<category><![CDATA[Parallel Rendering]]></category>

		<guid isPermaLink="false">http://www.gpgpu.org/newgpgpu/?p=1319</guid>
		<description><![CDATA[Equalizer Graphics will be holding an Equalizer Birds-Of-a-Feather meeting today during Eurographics&#8217;09 Place: Eurographics 2009, TU Munich Date: Tuesday, March 31, 15:00-16:30 Room: MI 02.13.010 Co-located with EG is the Eurographics Symposium on Parallel Graphics and Visualization, so there is yet another good reason to attend. Schedule 15:00-15:20 Equalizer: Past, Present and Future, Stefan Eilemann, Eyescale Software [...]]]></description>
			<content:encoded><![CDATA[<p>Equalizer Graphics will be holding an <a href="http://www.equalizergraphics.com/news/EgBof.html" target="_blank">Equalizer Birds-Of-a-Feather</a> meeting today during <a href="http://www.eurographics2009.de/" target="_blank">Eurographics&#8217;09</a></p>
<p style="text-align: justify;"><strong>Place: </strong>Eurographics 2009, TU Munich<br />
<strong>Date:</strong> Tuesday, March 31, 15:00-16:30<br />
<strong>Room:</strong> MI 02.13.010</p>
<p style="text-align: justify;">Co-located with EG is the <a href="http://www.egpgv.org/" target="_blank">Eurographics Symposium on Parallel Graphics and Visualization</a>, so there is yet another good reason to attend.</p>
<h4 style="text-align: justify;">Schedule</h4>
<ul>
<li><strong>15:00-15:20</strong> Equalizer: Past, Present and Future, Stefan Eilemann, Eyescale Software GmbH</li>
<li><strong>15:20-15:40</strong> Virtual Architecture with Equalizer and OpenSceneGraph, Julia Sigmund, University of Siegen</li>
<li><strong>15:40-16:00</strong> Performance Optimizations for Image Compositing, Renato Pajarola, University of Zurich</li>
<li><strong>16:00-16:30</strong> Questions and Answers, Open Discussion</li>
</ul>
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		<title>Equalizer 0.6</title>
		<link>http://gpgpu.org/2008/12/11/equalizer-06</link>
		<comments>http://gpgpu.org/2008/12/11/equalizer-06#comments</comments>
		<pubDate>Thu, 11 Dec 2008 18:52:52 +0000</pubDate>
		<dc:creator>dom</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Developer Resources]]></category>
		<category><![CDATA[Parallel Rendering]]></category>

		<guid isPermaLink="false">http://www.gpgpu.org/newgpgpu/?p=1096</guid>
		<description><![CDATA[Equalizer Graphics have announced the release of Equalizer 0.6, a major advance in parallel OpenGL rendering. Equalizer is middleware for creating parallel OpenGL-based applications, including GPGPU applications. It enables applications to benefit from multiple graphics cards, processors and computers to scale rendering performance, visual quality and display size. Equalizer 0.6 adds support for Automatic load-balancing [...]]]></description>
			<content:encoded><![CDATA[<p>Equalizer Graphics have announced the release of Equalizer 0.6, a major advance in parallel OpenGL rendering. Equalizer is middleware for creating parallel OpenGL-based applications, including GPGPU applications. It enables applications to benefit from multiple graphics cards, processors and computers to scale rendering performance, visual quality and display size. Equalizer 0.6 adds support for Automatic load-balancing for 2D and DB decompositions, DPlex (time-multiplex) compounds, and Paracomp compositing backend. See the release notes on the <a href="http://www.equalizergraphics.com/" target="_blank">Equalizer website</a> for a comprehensive list of new features, enhancements, optimizations and bug fixes.</p>
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