Tom’s Hardware has published a comprehensive interview with Ian Buck, NVIDIA’s Director of Software for GPU Computing. In the interview Ian discusses the history of GPGPU (including a referral to our fair site — thanks Ian!) and his work at Stanford on Brook for GPUs. He then goes on to discuss the development of CUDA and the teams at NVIDIA responsible; OpenCL and tradeoffs between the industry standard API and C for CUDA; and future directions for GPGPU applications.