September 9th, 2013
July 14th, 2013
The 22nd High Performance Computing Symposium (April 13-16, 2014 in Tampa, FL, USA) is devoted to the impact of high performance computing and communications on computer simulations. Topics of interest include:
- GPU for general purpose computations (GPGPU)
- Hybrid system modeling and simulation
- Tools and environments for coupling parallel codes
- Parallel algorithms and architectures
- High performance software tools
Submission deadline for full papers: October 25, 2013. More information can be found at http://www.iue.tuwien.ac.at/hpc2014.html.
April 14th, 2013
GPU Technology Conference (GTC) is NVIDIA’s annual developer event and consistently attracts the world’s best and brightest GPU developers, creating opportunities for connection and learning through technical sessions and in-depth tutorials in science, professional graphics, game development, mobile computing, cloud computing and automotive applications, as well as first-hand interactions with peers, luminaries, and emerging and established companies.
If you are doing innovative work using GPU, please submit a proposal at https://gtc2014.consenseus.com/
The deadline is Friday, September 27.
April 1st, 2013
This workshop, held in conjunction with RANLP 2013 on 12/13 September, aims to introduce contemporary work and to discuss novel methods for natural language processing at a large scale, and explore how the resulting technology and methods can be reused in applications both on the Web and in
the physical world. More information, including submission instructions: https://sites.google.com/site/scanlp2013
March 5th, 2013
Agent-Based Simulation Models are an increasingly popular tool for research and management in many fields such as ecology, economics and sociology. In some fields, such as social sciences, these models are seen as a key instrument to the generative approach, essential for understanding complex social phenomena. But also in policy-making, biology, military simulations, control of mobile robots and economics, the relevance and effectiveness of Agent-Based Simulation Models is recently recognized.
Several frameworks have been recently developed and are active in this field. They range from GPU-manycore approaches to parallel and/or distributed simulation environments.
The key objective of this workshop is to bring together researchers that are interested in getting more performances from their simulations by using:
- synchronized, many-core simulations (e.g., GPUs)
- strongly coupled, parallel simulations (e.g. MPI)
- loosely coupled, distributed simulations (distributed heterogeneous setting)
For details please visit http://www.padabs.org/
February 25th, 2013
As the word “UnConventional” in the title suggests, the workshop focuses on hardware or platforms used for HPC, which were not intended for HPC in the first place. Reasons could be raw computing power, good performance per watt, or low cost in general. To address this unconventional hardware, often, new programming approaches and paradigms are required to make best use of it. A second focus of the workshop is on innovative, (yet) unconventional new programming models. To this end, UCHPC tries to capture solutions for HPC which are unconventional today but could become conventional and significant tomorrow, and thus provide a glimpse into the eventual future of HPC. The goal of the workshop is to present latest research in how hardware and software (yet) unconventional for HPC is or can be used to reach goals such as best performance per watt. UCHPC also covers according programming models, compiler techniques, and tools.
UCHPC is held in conjunction with Euro-Par 2013, August 26 – August 30, Aachen, Germany. More information,including the full call for papers, submission instructions and important dates: uchpc13.cs.tum.edu
February 12th, 2013
Calling all software development innovators in general purpose GPU (GPGPU), data parallel and heterogeneous computing. On November 11-14, 2013 AMD will host the AMD 2013 Developer Summit in San Jose California. The AMD Developer Summit conference board has issued a call for presentation proposals, inviting creators of next-generation software to share research and development work through presentations based on the latest technical papers or reports.
The AMD Developer Summit will be a great venue for developers, academics and innovative entrepreneurs to network with others engaged in related work, collectively defining the future course of heterogeneous computing. And delivering a presentation offers you the perfect opportunity to advocate programming paradigms or gain support for industry standards.
The submission deadline is Mar. 15, 2013, and the submission website is available at: https://www.easychair.org/conferences/?conf=ads2013
January 31st, 2013
High performance of modern Graphics Processing Units may be utilized not only for graphics related application but also for general computing. This computing power has been utilized in new variants of many algorithms from almost every computer science domain. Unfortunately, while other application domains strongly benefit from utilizing the GPUs, databases related applications seem not to get enough attention. The main goal of the GPUs in Databases (GID) workshop is to fill this gap. This event is devoted to sharing the knowledge related to applying GPUs in Database environments and to discuss possible future development of this application domain. The list of topics of the GID workshop includes (but is not limited to):
- Data compression on GPUs
- GPUs in databases and data warehouses
- Data mining using GPUs
- Stream processing
- Applications of GPUs in bioinformatics
- Data oriented GPU primitives
For details please visit gid.us.to.
January 14th, 2013
GPU programming is now a much richer environment that it used to be a few years ago. On top of the two major programming languages, CUDA and OpenCL, libraries (e.g., cufft) and high level interfaces (e.g., thrust) have been developed that allow a fast access to the computing power of GPUs without detailed knowledge or programming of GPU hardware.
Annotation-based programming models (e.g., OpenACC), GPU plug-ins for existing mathematical software (e.g., Jacket in Matlab), GPU script languages (e.g., PyOpenCL), and new data parallel languages (e.g., Copperhead) bring GPU programming to a new level.
A major criticism of programming abstractions is that they look great on small examples but fail on practical problems. Therefore, this symposium invites, in particular, submissions that deal with practical applications that have successfully employed GPU libraries or high level programming tools. The focus may lie both on the development of the libraries or utilization of existing tools. Workshop topics include, but are not limited to:
- GPU applications coded with high level programming tools
- GPU library development and application
- Comparison of different programming abstractions on the same/similar applications
- Comparison of the same/similar programming abstractions on different applications
- Performance and coding effort of high level tools against hand-coded approaches on the GPU
- Performance and coding effort on multi-core CPUs against GPUs utilizing programming abstractions
- Classification of different programming abstractions with respect to their best application area
The highest quality papers of the minisymposium will receive an invitation to a special issue of the journal “Concurrency and Computation: Practice and Experience”.
Full CFP: Minisymposium on GPU Computing at the 10th International Conference on Parallel Processing and Applied Mathematics (PPAM). Note that PPAM will also host a full-day tutorial on Advanced GPU Programming.
January 9th, 2013
The International Conference on Multicore Software Engineering, Performance, and Tools (MUSEPAT) is a forum for researchers and practitioners that face the multicore and distributed software challenge, addressing the full software development life-cycle of concurrent systems – software specification and design, programing models and techniques, testing, analysis, and debugging. The conference welcomes original, previously unpublished regular, and industrial papers, as well as tool presentations.
Abstracts are due 5 March 2013 and full papers 12 March 2013. The symposium will be 19–20 August 2013 in Saint Petersburg, Russia. More information is available at http://eventos.fct.unl.pt/musepat2013.
High Performance Graphics is the leading international forum for performance-oriented graphics systems research including innovative algorithms, efficient implementations, and hardware architecture. The conference brings together researchers, engineers, and architects to discuss the complex interactions of parallel hardware, novel programming models, and efficient algorithms in the design of systems for current and future graphics and visual computing applications. The program features three days of paper and industry presentations, with ample time for discussions during breaks, lunches, and the conference banquet. The conference is co-located with SIGGRAPH 2013 in Anaheim, California, and will take place on July 19-21, 2013 (the weekend before SIGGRAPH). More information, calls for papers and posters and submission instructions are available at http://www.highperformancegraphics.org.
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