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	<title>GPGPU&#187; Tag: Call for Papers :: GPGPU.org</title>
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	<link>http://gpgpu.org</link>
	<description>General-Purpose Computation on Graphics Hardware</description>
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		<title>HiBi 2010 deadline extension to July 1</title>
		<link>http://gpgpu.org/2010/06/18/hibi-2010-deadline-extension</link>
		<comments>http://gpgpu.org/2010/06/18/hibi-2010-deadline-extension#comments</comments>
		<pubDate>Fri, 18 Jun 2010 23:04:11 +0000</pubDate>
		<dc:creator>dom</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Call for Papers]]></category>
		<category><![CDATA[Computational Biology]]></category>
		<category><![CDATA[Conferences]]></category>
		<category><![CDATA[Workshops]]></category>

		<guid isPermaLink="false">http://gpgpu.org/?p=2470</guid>
		<description><![CDATA[In response to the large number of requests from the community, the organizing committee of HiBi 2010 extend the deadline for paper and abstract submission from Monday June 21 to Thursday July 1, 2010. The HiBi workshop establishes a forum to link researchers in the areas of parallel computing and computational systems biology. One of [...]]]></description>
			<content:encoded><![CDATA[<p>In response to the large number of requests from the community, the organizing committee of <a href="http://www.cosbi.eu/hibi2010/" target="_blank">HiBi 2010</a> extend the deadline for paper and abstract submission from Monday June 21 to Thursday July 1, 2010.</p>
<p>The HiBi workshop establishes a forum to link researchers in the areas of parallel computing and computational systems biology. One of  the main  limitations  in managing models of biological systems comes  from the fundamental  difference  between the  high  parallelism evident in  biochemical  reactions  and   the  sequential  environments employed for  the  analysis of these reactions. Such limitations affect all varieties of  continuous, deterministic,  discrete  and stochastic models;  undermining  the  applicability  of simulation techniques and analysis of biological models. The  goal of HiBi is therefore to bring  together researchers in the fields of high performance computing and computational systems biology. Experts  from around the world will present their current work, discuss profound   challenges,  new ideas,  results,  applications  and  their experience relating  to key  aspects of high  performance computing in biology.</p>
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		<title>CFP: First International Workshop on Accelerating Data Management Systems Using Modern Processor and Storage Architectures (ADMS&#8217;10), Colocated with VLDB 2010</title>
		<link>http://gpgpu.org/2010/06/01/cfp-adms10</link>
		<comments>http://gpgpu.org/2010/06/01/cfp-adms10#comments</comments>
		<pubDate>Wed, 02 Jun 2010 00:02:38 +0000</pubDate>
		<dc:creator>dom</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Call for Papers]]></category>
		<category><![CDATA[Cloud Computing]]></category>
		<category><![CDATA[data management]]></category>
		<category><![CDATA[High-Performance Computing]]></category>

		<guid isPermaLink="false">http://gpgpu.org/?p=2379</guid>
		<description><![CDATA[The objective of this one-day workshop is to investigate opportunities in accelerating data management systems and workloads (which include traditional OLTP, data warehousing/OLAP, ETL, Streaming/Realtime, and XML/RDF Processing) using various processor architectures  (e.g., commodity and specialized Multi-core CPUs, Many-core GPUs, and FPGAs), storage systems (e.g., Storage-class Memories like SSDs and Phase-change Memory), and multicore programming [...]]]></description>
			<content:encoded><![CDATA[<p>The objective of this one-day workshop is to investigate opportunities in accelerating data management systems and workloads (which include traditional OLTP, data warehousing/OLAP, ETL, Streaming/Realtime, and XML/RDF Processing) using various processor architectures  (e.g., commodity and specialized Multi-core CPUs, Many-core GPUs, and FPGAs), storage systems (e.g., Storage-class Memories like SSDs and Phase-change Memory), and multicore programming strategies like OpenCL.</p>
<p>More information and the full call can be found here: <a href="http://www.adms-conf.org/" target="_blank">http://www.adms-conf.org/ </a></p>
<p><span id="more-2379"></span></p>
<p>From the call for papers:</p>
<p>The current data management scenario is characterized by the following trends: traditional OLTP and OLAP/data warehousing systems are being used for increasing complex workloads (e.g., Petabyte of data, complex queries under real-time constraints, etc.); applications are becoming far more distributed, often consisting of different data processing components; non-traditional domains such as bio-informatics, social networking, mobile computing, sensor applications, gaming are generating growing quantities of data of different types; economical and energy constraints are leading to greater consolidation and virtualization of resources; and analyzing vast quantities of complex data is becoming more important than traditional transactional processing.</p>
<p>At the same time, there have been tremendous improvements in processor and memory technologies. Newer processors are more capable in the CPU and memory capabilities and are optimized for multiple application domains. Commodity systems are increasingly using multi-core processors with more than 4 cores per chip and enterprise-class systems are using processors with at least 32 cores per chip. Specialized multi-core processors such as the Cell and many-core GPUs have brought the computational capabilities of supercomputers to cheaper commodity machines. On the storage front, FLASH-based solid state devices (SSDs) are becoming smaller in size, cheaper in price, and larger in capacity. Exotic technologies like Phase-change memory are on the near-term horizon and can be game-changers in the way data is stored and processed.</p>
<p>In spite of the trends, currently there is limited usage of these technologies in data management domain. Naive usage of multi-core processors or SSDs often leads to unbalanced system. It is therefore important to evaluate applications in a holistic manner to ensure effective utilization of processor and memory resources. This workshop aims to understand impact of modern hardware technologies on accelerating core components of data management workloads. Specifically, the workshop hopes to explore the interplay between overall system design, core algorithms, query optimization strategies, programming approaches, performance modelling and evaluation, etc., from the perspective of data management applications.</p>
<p>The suggested topics of interest include, but are not restricted to:</p>
<ul>
<li>Hardware and System Issues in Domain-specific Accelerators</li>
<li>New Programming Methodologies for Data Management Problems on Modern Hardware</li>
<li>Query Processing for Hybrid Architectures</li>
<li>Autonomic Tuning for Data Management Workloads on Hybrid Architectures</li>
<li>Algorithms for Accelerating Multi-modal Multi-tiered Systems</li>
<li>Energy Efficient Software-Hardware Co-design for Data Management Workloads</li>
<li>Parallelizing non-traditional (e.g., graph mining) workloads</li>
<li>Algorithms and Performance Models for modern Storage Sub-systems</li>
<li>Data Layout Issues for Modern Memory and Storage Hierarchies</li>
<li>New Benchmarking Methodologies for Storage-class Memories</li>
</ul>
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		<title>IPDPS 2011 CALL FOR PARTICIPATION</title>
		<link>http://gpgpu.org/2010/05/20/ipdps-2011-call-for-participation</link>
		<comments>http://gpgpu.org/2010/05/20/ipdps-2011-call-for-participation#comments</comments>
		<pubDate>Thu, 20 May 2010 21:45:40 +0000</pubDate>
		<dc:creator>Mark Harris</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Call for Papers]]></category>
		<category><![CDATA[Parallel Computing]]></category>

		<guid isPermaLink="false">http://gpgpu.org/?p=2307</guid>
		<description><![CDATA[Abstracts due&#8230;24 September 2010 Papers due&#8230;1 October 2010 Anchorage, home to moose, bears, birds and whales, is strategically located at almost equal flying distance from Europe, Asia and the Eastern USA. Embraced by six mountain ranges, with views of Mount McKinley in Denali National Park, and warmed by a maritime climate, the area offers year-round [...]]]></description>
			<content:encoded><![CDATA[<p><em>Abstracts due&#8230;24 September 2010<br />
Papers due&#8230;1 October 2010</em></p>
<p><em><span style="font-style: normal;">Anchorage, home to moose, bears, birds and whales, is strategically located at almost equal flying distance from Europe, Asia and the Eastern USA. Embraced by six mountain ranges, with views of Mount McKinley in Denali National Park, and warmed by a maritime climate, the area offers year-round adventure, recreation, and sporting events. It is a fitting destination for IPDPS to mark a quarter century of tracking developments in computer science.  IPDPS serves as a forum for engineers and scientists from around the world to present their latest research findings in the fields of parallel processing and distributed computing. The five-day program will follow the usual format of contributed papers, invited speakers, and panels mid week, framed by workshops held on the first and last days.  To celebrate the 25th year of IPDPS, plan to come early and stay late and also enjoy a modern city surrounded by spectacular wilderness. For updates on IPDPS 2011, visit the Web at <a href="http://www.ipdps.org/" target="_blank">www.ipdps.org</a>.</span></em></p>
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		<title>Submit GTC 2010 Proposals by June 1</title>
		<link>http://gpgpu.org/2010/05/20/gtc-proposals-due-june-1</link>
		<comments>http://gpgpu.org/2010/05/20/gtc-proposals-due-june-1#comments</comments>
		<pubDate>Thu, 20 May 2010 21:40:26 +0000</pubDate>
		<dc:creator>Mark Harris</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Call for Papers]]></category>
		<category><![CDATA[Conferences]]></category>

		<guid isPermaLink="false">http://gpgpu.org/?p=2305</guid>
		<description><![CDATA[The GPU Technology Conference (GTC 2010) will be held Sept. 20-23, 2010 in San Jose, Calif. Developers, researchers, scientists and entrepreneurs are invited to submit proposals on GPU-related topics. See www.nvidia.com/gtc. GPU Developers Summit: Session Topics deadline: June 1, 2010 Emerging Companies Summit: &#8220;CEO on Stage&#8221; Nominations deadline: August 1, 2010 NVIDIA Research Summit: Posters deadline: [...]]]></description>
			<content:encoded><![CDATA[<p>The GPU Technology Conference (GTC 2010) will be held Sept. 20-23, 2010 in San Jose, Calif. Developers, researchers, scientists and entrepreneurs are invited to submit proposals on GPU-related topics. See <a href="http://www.nvidia.com/gtc" target="_blank">www.nvidia.com/gtc</a>.</p>
<p>GPU Developers Summit: Session Topics deadline: June 1, 2010<br />
Emerging Companies Summit: &#8220;CEO on Stage&#8221; Nominations deadline: August 1, 2010<br />
NVIDIA Research Summit: Posters deadline: August 15, 2010</p>
<p>To submit a proposal, you will be asked to set up a GTC 2010 account so you can track the status of your submission.</p>
<p>Submission guidelines: <a href="http://www.nvidia.com/object/call_for_submissions.html" target="_blank">www.nvidia.com/object/call_for_submissions.html</a><br />
Join GTC 2010 mailing list: <a href="http://www.nvidia.com/object/email_updates.html" target="_blank">www.nvidia.com/object/email_updates.html</a></p>
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		<title>CfP: SPIE Electronic Imaging 111: Parallel Processing for Imaging Applications</title>
		<link>http://gpgpu.org/2010/05/13/cfp-spie-electronic-imaging-111</link>
		<comments>http://gpgpu.org/2010/05/13/cfp-spie-electronic-imaging-111#comments</comments>
		<pubDate>Thu, 13 May 2010 06:59:56 +0000</pubDate>
		<dc:creator>dom</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Call for Papers]]></category>
		<category><![CDATA[Image Processing]]></category>
		<category><![CDATA[Parallel Computing]]></category>

		<guid isPermaLink="false">http://gpgpu.org/?p=2266</guid>
		<description><![CDATA[Imaging translates information into and out of the visual system with today&#8217;s computation engine of choice: digital electronic systems. While scalar architectures are no longer scaling at historical rates, we see a massive explosion in the total number of connected computation devices and the ways that hardware architectures and software parallel programming environments use these [...]]]></description>
			<content:encoded><![CDATA[<p>Imaging translates information into and out of the visual system with today&#8217;s computation engine of choice: digital electronic systems. While scalar architectures are no longer scaling at historical rates, we see a massive explosion in the total number of connected computation devices and the ways that hardware architectures and software parallel programming environments use these devices to work in concert and in parallel. From the computing cloud to map-reduce programming models and systems to multi-core CPUs to the regular layout of graphics processing units (GPUs) to the increasing capacity of FPGA fabrics, a range of parallel architectures and parallel programming environments are available to designers and researchers to solve computationally complex problems in efficient (and often real-time) imaging applications.</p>
<p><span id="more-2266"></span></p>
<p>Under physical constraints such as power, speed, and/or cost, the data throughput and degree of data dependence of imaging applications suggest a good match between parallel architectures and imaging applications; similarly, the choice of parallel architectures often reflects the structure of the imaging problem targeted by the application. Thus, the duality of imaging problem definition and parallelism implies that the efficient implementation of parallelism for imaging offers insight into the mind&#8217;s internal imaging computation. This duality also implies that measures of parallel efficiency can formalize the definition of many imaging problems. This conference explores this duality through new parallel designs for imaging and architectures and design tools to optimize parallelism in imaging algorithms.</p>
<p>Papers submitted to this conference should fuse parallel implementation design principles under physical constraints with an understanding of imaging applications; and are expected to combine principles and techniques for parallelism, such as:</p>
<ul>
<li>cloud computing</li>
<li>GPU computing</li>
<li>high-level parallel programming constructs</li>
<li>design tools for extracting parallelism</li>
<li>efficient, scalable architectures</li>
<li>memory hierarchy design for parallel systems</li>
<li>metrics for parallelism and capacity planning</li>
<li>efficient algorithm mapping onto parallel hardware</li>
<li>algorithmic classification by efficient parallel architecture</li>
<li>algorithms for parallel scheduling and resource allocation</li>
</ul>
<p>The full Call for Papers and detailed submission information is available at <a href="http://tinyurl.com/ei111ppia" target="_blank">http://tinyurl.com/ei111ppia</a>.</p>
]]></content:encoded>
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		<title>CfP: Workshop on High-performance computing applied to Finance (HPCF 2010)</title>
		<link>http://gpgpu.org/2010/04/12/cfp-hpcf-2010</link>
		<comments>http://gpgpu.org/2010/04/12/cfp-hpcf-2010#comments</comments>
		<pubDate>Mon, 12 Apr 2010 21:44:12 +0000</pubDate>
		<dc:creator>dom</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Call for Papers]]></category>
		<category><![CDATA[Computational Finance]]></category>
		<category><![CDATA[Workshops]]></category>

		<guid isPermaLink="false">http://gpgpu.org/?p=2247</guid>
		<description><![CDATA[This workshop focuses on computational issues in the evaluation of financial instruments using advanced architectures. The workshop is intended to bring together academics from finance, statistics, numerical analysis and computer science, as well as decision makers and strategists from the financial industries and regulators from supervisory authorities in order to discuss recent challenges and results [...]]]></description>
			<content:encoded><![CDATA[<p>This workshop focuses on  computational issues in the evaluation of financial instruments using advanced architectures. The workshop is intended to bring together academics from finance,<br />
statistics, numerical analysis and computer science, as well as decision makers and strategists from the financial industries and regulators from supervisory authorities in order to discuss recent challenges and results in using high-performance technologies for the evaluation of financial instruments. Accepted papers presented at the Workshop will be published in a special Euro-Par 2010 Workshop Volume in the Lecture Notes in Computer Science (LNCS) series after the Euro-Par 2010 conference.</p>
<p>This workshop will be held in conjunction with Euro-Par 2010, Ischia, Naples, Italy, on August 30, 2010. More information and the full call for papers are available on the <a href="http://www.statmat.uniparthenope.it/hpcf2010/scope.html" target="_blank">workshop homepage</a>.</p>
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		<title>Call for Authors: GPU Pro 2</title>
		<link>http://gpgpu.org/2010/04/12/call-for-authors-gpu-pro-2</link>
		<comments>http://gpgpu.org/2010/04/12/call-for-authors-gpu-pro-2#comments</comments>
		<pubDate>Mon, 12 Apr 2010 21:40:18 +0000</pubDate>
		<dc:creator>dom</dc:creator>
				<category><![CDATA[Developer Resources]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Call for Papers]]></category>
		<category><![CDATA[Computer Graphics]]></category>

		<guid isPermaLink="false">http://gpgpu.org/?p=2243</guid>
		<description><![CDATA[From the open call for authors: After the tremendous success of the first seven entries to the ShaderX book series, and the upcoming success of the GPU Pro book, we are looking for authors for GPU Pro 2. The upcoming book will cover advanced rendering techniques that run on the DirectX and/or OpenGL run-time or [...]]]></description>
			<content:encoded><![CDATA[<p>From the open call for authors:</p>
<blockquote><p>After the tremendous success of the first seven entries to the ShaderX book series, and the upcoming success of the <a href="http://gpupro.blogspot.com/" target="_blank">GPU Pro book</a>, we are looking for authors for GPU Pro 2. The upcoming book will cover advanced rendering techniques that run on the DirectX and/or OpenGL run-time or any other run-time with any language available. It will include topics on: Geometry Manipulation; Rendering Techniques; Handheld Devices Programming; Effects in Image Space; Shadows; 3D Engine Design; Graphics Related Tools; Environmental Effects and a dedicated section on mathematics used in graphics programming.</p>
<p>Proposals are due by May 17th, 2010. Please send them to wolf at shaderx.com. An example proposal, writing guidelines and a FAQ can be downloaded from <a href="http://gpupro2.blogspot.com/" target="_blank">http://gpupro2.blogspot.com/</a>.</p></blockquote>
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		<title>CfP: Game Engines Gems 2</title>
		<link>http://gpgpu.org/2010/04/05/cfp-game-engines-gems-2</link>
		<comments>http://gpgpu.org/2010/04/05/cfp-game-engines-gems-2#comments</comments>
		<pubDate>Mon, 05 Apr 2010 22:53:08 +0000</pubDate>
		<dc:creator>dom</dc:creator>
				<category><![CDATA[Developer Resources]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[Call for Papers]]></category>
		<category><![CDATA[game engines]]></category>
		<category><![CDATA[Physics Simulation]]></category>

		<guid isPermaLink="false">http://gpgpu.org/?p=2232</guid>
		<description><![CDATA[After a very successful launch of the first volume of the Game Engine Gems series at GDC 2010, Jones and Bartlett Publishers is now accepting proposals for the second volume. The paper submission period for Game Engine Gems 2 is now open through June 15, 2010. To submit a proposal, please visit the official website. [...]]]></description>
			<content:encoded><![CDATA[<p>After a very successful launch of the first volume of the Game Engine Gems series at GDC 2010, Jones and Bartlett Publishers is now accepting proposals for the second volume. The paper submission period for Game Engine Gems 2 is now open through June 15, 2010. To submit a proposal, please <a href="http://www.gameenginegems.com" target="_blank">visit the official website</a>.</p>
<p>As with the first volume, the theme of the book includes everything having to do with game engine design and implementation. Specific topics of interest include rendering techniques, shaders, OpenGL / DirectX, physics / collision detection, mathematics, programming techniques, engine architecture, visibility determination, audio, user interface, input devices, memory management, artificial intelligence, resource organization, and cross-platform considerations. This list is not exhaustive, and the editors are happy to evaluate any idea that pertains to making game engines.</p>
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		<title>CfP: Third Workshop on UnConventional High Performance Computing 2010 (UCHPC 2010)</title>
		<link>http://gpgpu.org/2010/03/26/cfp-uchpc-2010</link>
		<comments>http://gpgpu.org/2010/03/26/cfp-uchpc-2010#comments</comments>
		<pubDate>Fri, 26 Mar 2010 19:18:15 +0000</pubDate>
		<dc:creator>dom</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Call for Papers]]></category>
		<category><![CDATA[High-Performance Computing]]></category>
		<category><![CDATA[Workshops]]></category>

		<guid isPermaLink="false">http://gpgpu.org/?p=2222</guid>
		<description><![CDATA[The goal of the session, held in conjunction with Euro-Par 2010 on August 30th, 2010 in Ischia &#8211; Naples, Italy, is to present latest research in how hardware and software (yet) unconventional for HPC is/can be used to reach given goals such as best performance/watt, with according programming models, compiler techniques and tools. Thus, suggested [...]]]></description>
			<content:encoded><![CDATA[<p>The goal of the session, held in conjunction with Euro-Par 2010 on August 30th, 2010 in Ischia &#8211; Naples, Italy, is to present latest research in how hardware and software (yet) unconventional for HPC is/can be used to reach given goals such as best performance/watt, with according programming models, compiler techniques and tools. Thus, suggested topics for papers include, but are not limited to the following:</p>
<ul>
<li>Innovative use of hardware and software unconventional for HPC</li>
<li>HPC applications or visualizations in connection with HPC on GPUs (GPGPU), IBM Cell, Low Power Processors, FPGAs, Visualization cards etc.</li>
<li>Cluster/Grid solutions using unconventional hardware, e.g. clusters of PS3s, GPUs, Low Power Processors, FPGAs etc.</li>
<li>Performance and scalability studies in HPC using unconventional hardware</li>
<li>Reconfigurable Computing for HPC</li>
<li>Performance modeling, analysis and tools for HPC with unconventional hardware</li>
<li>New or adapted/extended (parallel) programming models for HPC with unconventional hardware</li>
</ul>
<p>The submission deadline is June 14th, and the full call for papers along with further information and submission instructions can be found at <a href="http://uchpc10.cs.tum.edu" target="_blank">http://uchpc10.cs.tum.edu</a>.</p>
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		<title>Call for Papers: META&#8217;10, Metaheuristics on GPUs</title>
		<link>http://gpgpu.org/2010/03/11/meta10</link>
		<comments>http://gpgpu.org/2010/03/11/meta10#comments</comments>
		<pubDate>Thu, 11 Mar 2010 14:07:45 +0000</pubDate>
		<dc:creator>dom</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Call for Papers]]></category>
		<category><![CDATA[Conferences]]></category>
		<category><![CDATA[Metaheuristics]]></category>

		<guid isPermaLink="false">http://gpgpu.org/?p=2189</guid>
		<description><![CDATA[The 3rd International Conference on Metaheuristics and Nature Inspired Computing, META&#8217;10, features a special session on Metaheuristics on graphics hardware, organized by Geir Hasle and Trond Runar Hagen. It focuses on the utilization of modern commodity computer architectures, in particular Graphics Processing Units (GPUs), to enhance the performance of metaheuristics. A broad spectrum of papers [...]]]></description>
			<content:encoded><![CDATA[<p>The 3rd International Conference on Metaheuristics and Nature Inspired Computing, META&#8217;10, features a special session on Metaheuristics on graphics hardware, organized by Geir Hasle and  Trond Runar Hagen. It focuses on the utilization of modern commodity computer architectures, in particular Graphics Processing Units (GPUs), to enhance the performance of metaheuristics. A broad spectrum of papers is invited, ranging from case studies focused on specific problems and applications to theoretical aspects and frameworks.</p>
<p>The conference will take place October 28-30, 2010, on Djerba Island, Tunisia. More information is available at the <a href="http://www2.lifl.fr/META10/" target="_blank">conference web page</a>.</p>
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