Graphic Remedy is proud to announce the release of gDEBugger Version 5.6 for Windows, Linux, Mac OS X, iPhone and iPad. This version introduces iPhone and iPad on-device debugging and profiling abilities, letting developers optimize their apps in real-time on actual iPhone and iPad hardware, while viewing invaluable inside information such as the device’s GPU, CPU, graphics driver and operating system performance counters.
gDEBugger is an OpenGL, OpenGL ES and OpenCL debugger and profiler that traces application activity on top of the OpenGL API, and lets programmers see what is happening within the graphics system implementation to find bugs and optimize OpenGL application performance. gDEBugger runs on Windows, Mac OS X, iPhone and Linux operating systems.