OpenGL 3.2 Released

August 6th, 2009

At SIGGRAPH 2009 , the Khronos Group announced OpenGL 3.2, the third major update in twelve months. The most important new features are GLSL version 1.5 with core support for geometry shaders, and the introduction of two profiles within the specification providing developers the choice of using the streamlined Core profile for new application development or the Compatibility profile which provides full backwards compatibility with previous versions of the OpenGL standard for existing and workstation applications.

The full press release is here,  and the specification is available for download.