Graphic Remedy is proud to announce the release of gDEBugger Version 5.2 for Windows, Mac OS X, iPhone and Linux. Version 5.2 adds a new Vertex Batch Statistics view to the gDEBugger Statistics viewer. OpenGL draw function calls are grouped by the number of vertices they push into the graphics pipeline, allowing the user to view and improve the ratio between API calls made and vertices drawn.
In addition, this new release introduces OpenGL primitive performance counters, displaying the total number of primitives and vertices drawn per frame, as well as a breakdown to the specific primitive types (points, lines and triangles).
gDebugger version 5.2 also includes a public beta release of gDEBugger iPhone.