High-Performance Graphics Call for Participation

February 27th, 2009

The new High-Performance Graphics Conference is the synthesis of two highly-successful conference series:

  • Graphics Hardware, an annual conference focusing on graphics hardware, architecture, and systems since 1986, and
  • Interactive Ray Tracing, an innovative conference series focusing on the emerging field of interactive ray tracing since 2006.

By combining these two conferences, High-Performance Graphics aims to bring to authors and attendees the best of both, while extending the scope of the new conference to cover the overarching field of performance-oriented graphics systems covering innovative algorithms, efficient implementations, and hardware architecture. This broader focus offers a common forum bringing together researchers, engineers, and architects to discuss the complex interactions of massively parallel hardware, novel programming models, efficient graphics algorithms, and innovative applications.

Paper submissions are due April 30th.  For more information see the High-Performance Graphics Website.