Cg: A System for Programming Graphics Hardware in a C-like Language

June 6th, 2003

This paper by Bill Mark et. al describes the Cg high-level graphics hardware programming language and the associated run-time system. The paper details the rationale behind the decisions made in the design of the language. (Cg: A system for programming graphics hardware in a C-like language. Bill Mark, R. Steven Glanville, Kurt Akeley, and Mark J. Kilgard. To appear in the proceedings of SIGGRAPH 2003.)

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