Real-Time Consensus-Based Scene Reconstruction using Commodity Graphics Hardware

November 16th, 2002

This Pacific Graphics 2002 paper by Ruigang Yang et al. of UNC Chapel Hill describes a GPU acclerated method for online 3D scene acquisition and view-synthesis from multiple camera streams. (Real-Time Consensus-Based Scene Reconstruction using Commodity Graphics Hardware. Ruigang Yang, Greg Welch, Gary Bishop. In Proceedings of Pacific Graphics 2002.)

Leave a Comment