PDEs in Graphics Hardware

November 14th, 2002

Strzodka and Rumpf at the University of Duisburg use GPUs to solve PDEs. Applications include nonlinear diffusion and segmentation in image processing. Also of interest is a method for doing 16-bit computations with 8-bit RGBA textures. Follow this link for an overview and several papers.

One Response to “PDEs in Graphics Hardware”

  1. mark says:

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